Globe: 5G works with Cloud Gaming, other apps

Cloud gaming, virtual reality laboratories, video conferencing, video surveillance, analytics and remote assistance work well using 5G Standalone technology.

Globe Telecom Inc. showed these in its recent live demonstration, the telco announced Monday, Jan. 9.

5G Standalone relies exclusively on 5G connectivity, an upgrade to 5G Non-Standalone, which still uses the 4G/Long Term Evolution (LTE) network.

The techonology showed a “huge potential” to transform business operations as well as improve efficiency, performance, and flexibility, according to Globe.

VR booth–>

5G Standalone has faster download and upload speeds, better connectivity, and the ability to support new and emerging technologies such as the Internet of things (IoT), virtual reality, and augmented reality.

Cloud gaming involves storing or hosting a game on the cloud and streaming it on a device.

The virtual reality laboratory offers an immersive experience where users can be in a physical and virtual world at the same time.

On the other hand, video conferencing over 5G Standalone allows for live video calls that are captured, transmitted, and delivered using ultra-high-definition resolution.

Video surveillance analytics leverages existing video surveillance infrastructure to provide enhanced security, automate access control, and collect data on customer behavior.

Remote assistance lets businesses collaborate and provide guidance in real-time across different locations using augmented reality technology.

“Experiencing 5G will be the new wave of communication,” says Gerhard Tan, Globe Director and Head of Network Strategy and Technology Enablement.

“It maximizes the power of digital solutions and enables applications straight from the palm of your hands,” he explained. “This brings differentiated services that are tailor-fit to customer needs.”

5G Standalone also introduces the concept of network slicing, which allows the network to virtually divide itself into multiple logical networks that run on top of a shared physical network infrastructure.

This enables Globe to dedicate resources to specific “slices” of the network to ensure the quality, security, reliability, and performance of specific services or use cases.

During the testing, Globe configured four network slices end to end with dedicated quality of service and bandwidth allocation.

It also completed testing and validation of the configured bandwidth, with speed test results of up to 200Mbps for downloads and 100Mbps for uploads on one specific slice.

The technology provides new and improved services tailored to specific customer demands, opening up new opportunities for businesses across a range of industries.

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